[lsst-dm-stack-users] clang confused by Mac OS X Mavericks upgrade, won't build healpy

Lynne Jones ljones.uw at gmail.com
Mon Aug 4 16:28:44 PDT 2014


Simon generated the eups build stuff for MAF, so I’m not that familiar with what’s going on unfortunately. 
Anyone else see anything? 


On Aug 4, 2014, at 4:12 PM, Phil Marshall <dr.phil.marshall at gmail.com> wrote:

> 
> Thanks Lynne!
> 
> I already removed /Developer, so that's not it either!
> 
> I found some more clues (possibly) in the EupsBuildDir/DarwinX86/healpy-1.7.4/build.log file:
> 
> pkg-config is not installed, falling back to pykg-config
> No Cython >= 0.16 found, defaulting to pregenerated c version.
> running build
> running build_py
> creating build
> creating build/lib.macosx-10.5-x86_64-2.7
> creating build/lib.macosx-10.5-x86_64-2.7/healpy
> 
> Why would eups think that I am running macosx-10.5? It should be 10.9...
> Attaching the whole log file for you, in case it helps.
> 
> Thanks!
> 
> Phil
> 
> 
> 
> On Mon, Aug 4, 2014 at 4:05 PM, Lynne Jones <ljones.uw at gmail.com> wrote:
> Hi Phil,
> 
> Thanks for getting going with your sims_maf install :) 
> 
> The answer is indeed in your migration from old Mac 10.6 to new Mavericks. 
> The new Xcode does NOT use a /Developer directory, but it also does not delete the old /Developer directory (Mavericks instead puts its Xcode stuff elsewhere).  
> The existence of the old /Developer directory, although it does not confuse the mac itself (even though it’s not used), DOES confuse python’s distutils. 
> 
> The workaround I have seen so far (pending Simon figuring out something very clever to do with the install) is to either temporarily or permanently rename or remove your /Developer directory. 
> I don’t believe you have any need for it with Mavericks, however, I am suspicious that perhaps something does (otherwise, why wouldn’t Xcode remove it?). 
> 
> Anyway, if you rename it, you will sooner or later find out if you need it or not … and if something complains, you can move it back later. 
> Renaming it should let the installation of healpy proceed. 
> 
> (this is documented on our install page, but I thought it was only pyephem that had the problem). 
> 
> Lynne
> 
> 
> On Aug 4, 2014, at 3:48 PM, Jim Bosch <talljimbo at gmail.com> wrote:
> 
>> More sophisticated suggestions will have to come from devs with more experience with Macs and/or HealPy than I have, but the first thing to try would be to make sure your old attempt isn't still causing problems for more recent ones:
>> 
>> eups distrib clean healpy 1.7.4
>> 
>> 
>> On Mon, Aug 4, 2014 at 4:40 PM, Phil Marshall <dr.phil.marshall at gmail.com> wrote:
>> 
>> Hi,
>> 
>> Perhaps someone else who has migrated to a new Mac machine has seen this problem too. I am trying to install sims_maf with
>> 
>> eups distrib install sims_maf -t sims
>> 
>> and it's failing on the healpy package, with error:
>> 
>> clang: warning: no such sysroot directory: '/Developer/SDKs/MacOSX10.5.sdk'
>> In file included from /Users/pjm/lsst/EupsBuildDir/DarwinX86/healpy-1.7.4/healpy-1.7.4/healpixsubmodule/src/cxx/autotools/cxxsupport/announce.cc:40:
>> In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/iostream:38:
>> In file included from /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/ios:215:
>>  /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../lib/c++/v1/iosfwd:90:10: fatal error: 'wchar.h' file not found
>> #include <wchar.h>  // for mbstate_t
>>           ^
>> 1 error generated.
>> make: *** [cxxsupport/announce.lo] Error 1
>> 
>> 
>> I think clang is confused by my migrating from a laptop running OS X 10.6 to one running Mavericks: it can't find the wchar.h header file, even though I did what the internet suggested, which was to install the Xcode command line tools with
>> 
>> xcode-select --install
>> 
>> This did indeed place a wchar.h into my /usr/include directory, but for some reason it is still not being detected by eups' build script. Any ideas for what I should try next? 
>> 
>> Thanks!
>> 
>> Phil 
>> 
>> 
>> 
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> 
> 
> <build.log>

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